The Time of Shadows

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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Sand Attack

4-29 Upon discovering a Brown Dragon’s lair, we are attacked by the dragons remnet servants. A long battle ensued, 6 fighting the largest of them and trapping him against a barrier of fire. They were defeated and the reward was seized by Isely. A new Brown Dragon attacked from the sand, having found the lair years ago.
After Tyler’s tragic death, and Pete’s characters sudden bout of narcoleptic-invisibility, the rest of the party fought on against the dragon. Wily as the serpent was, it felt it’s own mortality after the groups unrelenting assaults and fled by burrowing away. The group immediately started looting what goods were available; Steve discovered that the chests and containers the Nagpa caster had stood upon were filled with many rare spices and recipes. Alex disarmed the deadly fire traps so that Mike and Michael could hack at the pile of fused gold, silver and copper so that they could extricate the fine armor and several gems from the pile, and also the lumps of melted currency that they could pocket. After 3 minutes, Steve had finished transferring the spices and remarked that there was an ominous rumbling in the surroundings, similar to the rumblings that preceded the dragon when it first arrived. Advocating escape, Steve urged the others to abandon their efforts to take everything not nailed down, but his words fell on deaf ears. In short order, the dragon reappeared and resumed it’s attack, this time, grabbing Michael and dragging him under the sands. Mike, Steve and Alex could do nothing without a target until the dragon emerged once more, without Michael’s character. Fierce combat ensued, Michael rejoining as soon as he used Shady’s power to return to the surface and rejoin his comrades. The dragon was soon in mortal danger once again, and decided to break off his attack in favor of living to fight another day. Michael was all for tracking the dragon through the sands and forcing it too submit, but was over-ruled by the others and used Shady’s power once more to escape the underground lair. They brought Tyler’s body with them and Bob’s as well. Upon reaching the surface, they found themselves directly over the quicksand that had brought them to the lair in the first place. Michael was out of energy to lend to Shady, and so gave the veil to Alex in order to make their way onto solid sand again. Once no longer insubstantial, they made all haste to return to Solitronia with their prizes and their fallen. They journey in the desert still, an uneasy feeling following them along, as if they are being watched…

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Catching up

The Bobbletones have completed the tower and have half of the elementals bound to the tower and the control device. They spent some time looking around Altoor Rang, hoping that Harleyquinn would show up. After 6 days, they went to Cornilius to look for Harleyquinn. The found a cleric woman named Harley. She turned out to be a part of their Harleyquinn, through means unknown. When they took her to Cornilius, after a brief spat in the dungeon, they left, with belief that they cannot trust Cornilius either.

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Getting out of the caves
Scary six caves

After clearing another shadow vigil temple, the Bobbletones had some time off so some of the members got a job to protect a caravan of people, more specifically just one caravan with a powerful item residing within. Their first stop was Underbloom, via a tunnel that goes through and under a mountain. On the first half on the mountain trek, they were attacked by well organized group of dark fiends such as a hook horror, mindflayer, and a grell. After the attack, many of the caravan wanted to turn around or abandon the single cart, but with Bob’s amazing gift of gab and magic to aid him, he convinced the merchants to press on, and Six scared the guards into joining them.

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Back in the Saddle
Tough choices for tough times

Coming back together to figure out someway to end the threat of the Shadow Lord and meeting an old friend, Bastet, The Bobbletones came up with a small plan to help win over the Shadow Vigil. They made their way to islands South of The Isles Del Azure. When arriving at the Islands, they are attacked by plant life adherents. After making quick work of them, they continue to make their way into the jungle to find a man that may be of help.

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Master of Circles
This Jerk don't understand liches

The Bobbletones, with the re-united Bastet, went in search on a collegie of Cornilius, a man that was said to be a master of magic circles. When they arrived on his island, by way of boat, they were beset by weird plant life monsters. After defeating the beasts, thy were meet by animals/sevents tha were created by the man they seeked. While talking to the man, they learned that he had no way of sealing off the dark energy that marked their souls. Bob, in his own quest to seal off the dark taint and to be able to serve and save the people of his realm, asked him about his knowledge about lichdom. The man, devouted to the natural order, wold not stand to see another perverse act come about. They were able to convince him that he didn’t mean what was said, bob and the bobbletones stayed the night and made their way back for the meeting with the Shadow Vigil.
And the meeting, Mustafa and Bob not only made peace but also got the right to continue with the aid of the Shadow Vigil as long as they got the blessing of all the original members of the heroes that originally defeated the Shadow Lord. Wth that, the bobbletones began their quest to get these blessings and made their way to 5 lakes hold, an area being attacked by giant-kin. Lake Rowena

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Bring the Fight to the Giants
Cause we couldn't agree on a plan.

The Bobbletones, in there quest to save the people of Five Lakes hold, began looking at all their options. They had to sneak into the Giants Fortress, and kill all of the giants. They came to an idea that they can poison the minds of the giants to make them weak. When they go to Key Lake, they were attacked by the towns folk, still under the believe that they were wanted criminals. The poision plan now was at a dead end. They went to Rowana fullblades forward camp, they Tiral had a vision of Rowana that told him if we wanted to receive her blessing then we have to save the villages from the giants Coming up with a new plan after speaking with the spirits of Nature, Bob purposed that they sneak in with the tribute via the Exodus Knife that they have and come out of the dimensional portal after they have put the good in their fort. This plan was shot down repeatedly by Harlequin. When asked what she suggested, she said she didn’t have a plan. In the arguing, Tiral Left for up the mountain, knowing what needed to be done. Chasing after him, the bobbletones were attacked by several cyclops and a Stone Giant.

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Hunting Down A Lead
The Adventures of Mustafa

Mustafa decides that there are more crisis than a single group can tackle. He informs the Bobbletones that he will see what can be done about some of the other threats cropping up while they seek the Regalia.

Mustafa met with some of the local Vigil members in Five Lakes Hold, Jacob and Kailey. Together, they went to the fallen Unterbloom to see if Lord Greasius needed any help. Greasius was fairly abrupt and dismissive of Mustafa’s offered aid and the group decided to contact Corrnelius for a little guidance. Mustafa used a Sending ritual with Kailey’s help and Corrnelius offered to scry for information on Sheera Star, one of the original members that fought the Shadow Lord. Corrnelius told Mustafa it could be a little bit before his scrying gave results, so Mustafa returned to Bob’s Tower where he obtained Shady from Six. Corrnelius used Ophelia to glean some info which he entrusted to a Vigil member, whom he sent to South Port to meet with Mustafa. Upon arriving in South Port, Mustafa and his Order escorts immediately noticed an odd behavior from the people. Everyone was avoiding the deep shadows if they could. The bustling and exotic bazaar lacked most of the tents that were commonly set up; instead, each shop had a makeshift fabric wall that delineated its boundaries. Meeting with the messenger from Corrnelius inside a local inn, the group noticed that the interior was brightly lit with torches and lanterns even in broad daylight. The messenger relayed what was learned from the old wizards scrying: Sheera Star became a well traveled diplomat after the Shadow Lord’s defeat. She spent most of her time living and working with the Lizardfolk whose descendants would later populate Greenscale Marsh. The original tribes of Sheera’s time are long gone now, changes in leadership and tribal warfare over the years have seen to that. But it is said she had a great fondness for the Lizardfolk and her last known whereabouts are somewhere within the marsh.

Before Mustafa heads to Delta Village, he asks around about the strange behavior of the South Port people. Many are hesitant to speak of the strange whispers and unusual urges towards suspicion that seemed to start growing whenever anyone stayed in shade for very long. Gradually, people would notice they felt unease in the shade and noticeably better in the light and so the current situation stands until someone can get to the bottom of this mystery. Mustafa also stopped into the South Port branch of N_O_L and finds that his companions Tallon and Lily are inside. Tallon is idling by and falls into conversation with Mustafa about how N.O.L is faring lately. The most unusual thing Tallon mentions is that cults are being found more and more lately and that there might be a link between the cult leaders and a strange correspondence that had been found on them when they were arrested. Tallon finishes his update and takes Mustafa in to see Lily, who smiles at his approach since it means catching up with a friend, and a good excuse to stop doing paperwork.

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The last place you want to end up...
The Adventures of the Bobbletones

After clearing out Bailen’s Keep of the undead that were plaguing it, Bob and the rest of the group return to Bob’s Tower to rest and recuperate. Bob begins secretive research on some of the items pilfered from the Keep, while Bastet decides to start selling the more mundane items that were found. She heads to South Port to check what deals she can swing in the Wonder district. Not incredibly successful at the art of bargaining, Bastet is soon joined by the concerned party members Mustafa and Harlequin who take over the negotiations with the shop keepers. All said and done, the Bobbletones find a neat little profit over the appraised value for most of their swag. Thus unburdened, the Bobbletones prepare to retrieve the first piece of regalia from the devil’s that stole them. Bob researches how to open a portal to the planes of hell and even succeeds in finding a pathway through the ether that would set the party close to the goal.

Upon stepping through the portal, the Bobbletones find that their entrance to the plane has not gone unnoticed. The fortress is alive with activity and large siege weaponry is trained on the party quickly. The party double-times it to close with the nearest outlying gate, taking some siege fire in the process. Once close enough, the siege weapons stop and devilish troops begin to pile out of the gate to face the party!

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Into the Marsh
The Adventures of Mustafa

Asking to be kept up to date on any strange goings-on, Mustafa leaves NOL to head to Delta Village. At the village, he is introduced to Borgen, a surly and lithe Dragonborn who refuses to guide Mustafa to the The Greenscale Tribe by demanding an outlandish price for his services. Mustafa doesn’t hesitate to agree, stunning Borgen, who can’t help but accept since he set the terms himself. After a quick supply run, Borgen guides Mustafa, Jacob, and Kailey to the nearby lake to make the beginning of the trek faster. 6 days into the Marsh and a Greenscale hunting party finds the group. They aren’t happy that people are trespassing and promise to forcefully escort Mustafa and crew from Greenscale lands. Mustafa does some swift talking and summons his Wyvern, Cormag, to show that he is a friend to reptiles and lizardfolk. The lizardfolk have a variety of reactions, but the hunting leader is awed and agrees to take Mustafa to the chieftain.

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